FutBlitz 0.1
Interactive key rebinds, and it happens to come with a ricocheting puzzle platformer!
Or at least, 2 levels. I'll be honest, a lot of my time was getting that key rebind menu up and infinitely scalable. Then a lot of my other time went to making the confetti when you score. But hey, at least a lot of my time beyond THAT went to abandoning the physics system and instead writing custom code for the ball. Mostly because I wanted it to get hitstun at extreme speeds.
Status | In development |
Platforms | HTML5 |
Author | bro1017 |
Genre | Puzzle |
Made with | Godot |
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